guided indirect fire part deux
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I was just rereading the transcript of the AGN interview and recalling some of the discussion on the board in the past about indirect fire or the possibility of using guided weaponry in PS (not likely at release beyond what is already in the game, I know)... anyway, this is what was said at the interview-
Q: Will tanks be able to fire in arcs?
A: Ah, indirect fire. Absolutely, we do it all the time.
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With that in mind, while I still think that dedicated artillery units would probably be overpowered and boring in general, the idea of guys in infiltrator suits and laser designators painting targets for Reavers etc. just gives me chills. I figure that since vehicles use inventory for their ammo capacity anyway, a good way to balance this would to just make the guided (vs dumbfire) rounds take up more space in the vehicle's 'trunk'.
Multi-man mortars (or artillery MAX units) are another possibility (guided or unguided), but see above for balance concerns... still more avenues for cool things to develop for the future!
Yeah, nay? Am I alone here?
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Always always remember... More is more. Less is less. More is better. Twice as much is good too... and too much is never enough, except when it's just about right.
-The Tick
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