Pre-note edit: I know about the VR training area of PS1, I consider the scope of my ideas to include and go beyond that with multiple additional features:
What do you guys think of training areas? For example, there could a segregated area at your sanctuary or equivalent where, once you enter, but only while you are in it, you are able to use features such as:
1. When you take enough damage to die, you do not respawn, you and your killer simply receive a notification and you instantly recharge to full health and energy. When vehicles die they get the option to do this or to be ejected from it.
2. Players would have the ability to spectate others by looking through the player's eyes, seeing exactly what he sees, including their interface(with the consent of the other player)
3. The ability to switch instantly switch to any kit, tool, weapon or vehicle
4. Weapons could have unlimited ammo and instant reload
5. It could even allow people to use enemy equipment for training purposes
6. And other things I haven't yet thought of.
Now, I know there may or may not be a tutorial for general game functions, this is NOT about tutorial. This is about a specialized area for advanced combat practice and training, for example, outfits practicing maneuvers. This allows live players to practice using weapons against live players, when they die they will instantly respawn or simply "reset" their health, and can continue. The instant reload feature would allow training with heavy weapons which might have a long reload timer.
Thoughts? I pushed this to Mordor like a year ago, and a lot liked it, a lot didn't care.
Oh, and it goes without saying, but I'll say it anyway: People would not earn stats while in this area.
Last edited by Stardouser; 2012-03-23 at 08:31 PM.
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