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Old 2012-03-26, 01:02 PM   [Ignore Me] #11
Mechzz
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Re: Winning/Victory in PS2 with statistics


Originally Posted by Kilmoran View Post
Remember that ther are different levels of mission in the game from different levels of officer. This sounds like it may already be covered without a hard coded system to mitigate it.
Agreed.

What I'm suggesting is aimed at getting the empire to agree on its main overall goal after something awesome has been achieved. The new mission system *should* lend itself well to this. And remember, we won't have the CR5's able to say "let's all head to Cyssor now to complete the continent lock", which was one thing that used to unify the empire's purpose. So an option to focus the empire on one clear, over-arching goal on a continent for a period time, and allow the ranks to pick up sub-objectives to help achieve that goal would seem to fit well into the new non-lattice world.

We had a good little discussion round this type of idea here:

http://www.planetside-universe.com/s...ad.php?t=39580
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