Dont forget the major differences in the games here. PS2 doesnt have some time limit, or spawn counter. Getting the best K/D ratio isnt rewarded in PS nor does it give you bragging rights, and it certainly doesnt help you win. We have a lot more vehicles and aircraft in PS, which snipers arent going to be able to hurt, plus when the fight moves within the facility, snipers will be useless. Plus they probably wont be good against maxes, or as effective against heavy armor.
The gameplay in PS is not going to reward BF or COD tactics like those games do, especially if Higby and the others can find a way to reward the support aspect that the role is capable of. I see snipers prioritizing their targets to take out the rezing medic who is getting the defenders up and keeping infantry from advancing or taking out the engineer who is repairing that max/tank and preventing it from being killed, while spotting targets and giving troop,movement and locations to his outfit as overwatch. Or doing forward recon to find out what the base defense looks like.
This game rewards a whole different style. You wont see the population problems you see in BF because it's not rewarded, and it's less effective with all the vehicles, people coming from every direction (you can't just watch one direction to prevent being flanked), and the larger mix of indoor and outdoor.
Last edited by Lord Paladin; 2012-04-06 at 01:12 PM.
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