Originally Posted by ArmedZealot
I'm just saying they have to make the animations fairly plausible. In an ADS system it would look slightly stupid to see this guy with his head crammed to the sights and running sideways at full speed while still shooting you.
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Yes, but ADS would still work like ADS, slows you down and all that. Just saying that the ready stance/moving fire should be pretty accurate out to 30-50 feet, and decreasing in effectiveness from there unless you shoot in semiauto or short bursts.
I find anything more restrictive than that and you end up with everyone hiding behind rocks, glued to their sight, because you cannot advance and fight at the same time. Should be able to do that.