Re: TotalBiscuit PlanetSide 2 Primer Footage
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skipped to the end of this thread.
I'm with the other folks, i hope the out of bounds area is not tight to the coastline.
Galaxies running the ocean to get a good angle on base backdoors and quiet spots were too useful to be restricted (depends on flight time across a continent and number of beachside cap points).
The UI I not mind, icons will change as they finalise the apearance of weapons and systems, the squad window #seems# to have an alive/dead/on another cont warning so thats one less worry and rocketspam seems to have been toned down for anti-troop duties (was always annoying that the PS1 reaver used AV rockets to saturate troopers to death in one voley and use the twin machine guns for anti tank and anti air).
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