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Old 2012-05-29, 01:47 AM   [Ignore Me] #28
SKYeXile
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Re: I'm very worried about lag.


Originally Posted by Dogbolta View Post
Oceanic players are kinda of use to it now but to those in the USA that have to switch from East Coast to West Coast or vice versa its considered game breaking.
In AU we have no issues playing on servers on the other side of the country (eg. Perth > Syd) or across the Tasman to NZ.

What about those services offering lower pings, could they be implemented into the game or provided by SOE. They seemed to work quite well for those using them in WoW.
Perhaps another side cash opportunity for SOE.
nah thats just because wows netcode was shit. they have fixed it now, no reason to use a tunnel, you wont beat 150ms to san jose. id expect 180ms ping min if you play on the east coast of aust. Which imo is playable for us.

this is my speedtest from work.



on occasion i got close to that ping in PS(on markov anyway), but it would range from 180-220. a tunnel isn't going to do much to fix the 13,000km off travel across the pacific.

this is SOE, no blizzard. blizzard had this enabled in wow:

http://en.wikipedia.org/wiki/Nagle%27s_algorithm
Applications that expect real time responses can react poorly with Nagle's algorithm. Applications such as networked multiplayer video games expect that actions in the game are sent immediately, while the algorithm purposefully delays transmission, increasing bandwidth at the expense of latency. For this reason applications with low-bandwidth time-sensitive transmissions typically use TCP_NODELAY to bypass the Nagle delay.[3]


thats why we all got fucked up pings, cause they're RETARDED.
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Last edited by SKYeXile; 2012-05-29 at 01:50 AM.
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