Originally Posted by ItsTheSheppy
Homefront is actually a very good example of the statement that just putting 'modern' FPS elements into your game does not lead to success and can actually have the opposite effect; it makes the player realize that they are NOT playing the better, original version, and may make them yearn for it.
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Since you brought up homefront.. homefront was actually gameplay wise design a very good model and worked well.
THQ failed with homefront for different reasons from PC to console.
It failed on Console because: Terrible release with not enough servers online for everyone to play.. 2nd part.. Ded Servers were so spread out.. Players like me in the US were constantly put on servers in japan and further with in game pings of more than 300ms.. Which mean't lag fest city.
it failed on PC because of : Anti cheat or lack there off... hackers controlled and ran Homefront from day 1 of release.. Within 3 weeks the game was a ghost town because nothing was done at all about it. Every match had a speed hacker who was 101-0 and just clearing rooms. thus the game was dead within a month.
it's gonna be most important for these devs to control the hacker issue.