Gameplay: Mind Control Darts - PlanetSide Universe
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Old 2012-05-31, 12:40 PM   [Ignore Me] #1
ninjaturtlesoup
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Mind Control Darts


Mind control darts would be a side grade for the infiltrator's sniper rifle. They would allow you to take control of an enemy's character for a limited amount of time.
  • Doesn't affect MAXs or Vehicles
  • Can't enter vehicles
  • Can't throw grenades, but can cook them til they explode
  • Can't use c4
  • Vulnerable while taking control ( + shield loss? )
  • Affected enemy can fight movement (similar to jockey in L4D)
  • The effect is disabled if the enemy receives enough damage
  • May require two darts for effect (first dart slows movement, but wears off if a second dart doesn't hit right away)

The point of this gun is to cause chaos. A sniper could wait for the perfect moment to take control of an enemy and suicide into a group. Or take control of a HA and mow down friendlies. There's an incentive to cause minor damage to a teammate if they're being taken control of to stop the effect, but not so much that you kill them.

The risk/reward for the infiltrator is that they can kill more people per second if they wait for the right moment, but they aren't always guaranteed a kill. Plus it's probably more fun to take control of somebody next to a jump pad, pull the pin on their grenade and launch them like a human firework, than to headshot them.
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