So I was thinking the other day about capturing bases. To me, and some of you I'm guessing, domination mode to capture a base is so sloppy and messy. People will just be sprinting all over the damn facility from one node to another. So I came up with something different. Now this may have been already suggested, and if it was, I completely support it, but if it wasn't, well here we go.
So the base capture would be divided into 3 stages. In the First Stage, there will be 3 nodes on the outside but right next to the base walls and the attackers must capture and hold them simultaneously in order to move on to the second stage. The Second Stage will have 4-5 nodes on the inside of the base walls, and again, the attacker must capture the points simultaneously and hold them until they get to the third stage. In the Third Stage a control point in the dead center of the map will activate, however it will cap much much slower than the rest.
Oh and I like the NETWAR mode in Blacklight: Retribution, where if no one is standing by the node, it will slowly go back to being neutral, so that you always have to have someone on that point in order to hold it.
And that my suggestion of how a base should be captured. Again, if this was already suggested, I support it full on.
Last edited by IHateMMOs; 2012-06-02 at 12:49 AM.
|