Originally Posted by NewSith
PSide had a med applicator: 10hps, 0m range, it worked fine.
0m range as in you had to inject healing, not beam it.
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I never liked the PS1 system. It didn't encourage battle medics. The beam doesn't either really. I'd prefer healing over time. So like a 0 meter syringe applicator you shoot into friendies that heals over time (and stops healing if they take damage). Much easier for someone that's just running with a squad.
Don't have to continuous heal someone and you don't have to stand in the same spot. A sane cooldown makes it a solid implementation.