Originally Posted by basti
Just trust me, ive been playing FPS since Doom itself.
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This doesn't count for much around here. If I still have my original 520ST and a copy of MIDI Maze, is my opinion more valid than yours? Could I ask you to "just trust me"? Would you listen?
Originally Posted by basti
Actually, yes. Someone tell me how exactly prone improved the BF series, or any other game. Tell me the exact reason why you folks want prone.
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I feel like you're not trying at this point, which is unfortunate, because you're a moderator and I have a great deal of respect for the staff here. Do I have to dredge back through 50 pages and provide you quotations? I can do that. I'm usually not the first to assume bad faith, why start now.
Exact reasons folks want prone:
1. It adds a layer of tactical flexibility.
2. It is internally consistent with a firefight narrative.
3. It has been used in prior games to good effect.
4. It is an expected feature in newer games.
You don't have to like any or all of those. Not all of them are held by all of the commenters, and not all of them are equally applicable. However, you do have to acknowledge that they exist, and that they aren't waved away with the twin fallacies of "you obviously didn't play much PS1" and "prone ruins games." Bad implementations ruin games. We want a good implementation. This is the time to ask for one and argue over its nature.
For the record, I also gave you a well-reasoned reply to your 5 bullet list. I don't feel like this conversation should keep respawning from zero.