(I know discussions are frowned upon inside the idea forum, but I don't feel like it fits in the Planetside 2 discussion forum).
So I was talking to my friend who has played Planetside 1. We were discussing the old memories of the game. He started talking about Everquest and how he used to sit down on a dock with a fishing rod and beer in the game (and in real life) and talk to his friends on the game over Vent.
Now the reason I bring this up is because he said something that caught my attention. That is all the MMOs he's enjoyed had extra stuff outside the core gameplay for players. That is instead of always doing PvE or PvP players could socialize in certain locations in the game. He brought this back to Planetside and commented that in Planetside all there was in the game was the core gameplay in mind outside of the one or two emotes. There was no role-playing feature essentially. (Which he viewed as sensible since it was an FPS, and not an RPG, but felt they were missing all the same).
Do you think Planetside would have left a longer lasting memory if it had included things outside of the core gameplay for players to enjoy? Just taking his idea for the moment. Something as simple as a virtual beer to get drunk and mess with your vision? (Drunken combat or dueling?). Or fishing in your uncapturable base next to a small lake? (Realizing the silliness with this since there are no fish).
Obviously it detracts from the core gameplay if players are doing this on continents that are pop-locked, but outside of them I'm not sure it would be a problem.
I'm going to leave this more open ended (mostly because I don't want to anger anyone with a wrong suggestion and have people fixate on it). Is there anything in the game that you guys ever wanted, that fits into the social MMO genre, that wasn't included since it wasn't part of the core gameplay?
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