Weekends are often a time when people have longer hours to dedicate to playing in a single session, and themed events to allow something different every weekend could be a nice way to have something to look forward to every weekend.
PlanetSide 1 had things like the rabbit ball (or whatever it was called, it's been a while..) with the new weather system, how about an event such as:
On one of the three continents, the lighting is set to the darkest for 4-5 hours, one empire has to hold one base for as long as they possibly can, the odds would be stacked in favor of the attackers (in terms of resource gains, etc.), but the defenders would benefit from things like stronger turrets, faster re-spawn, longer time for attackers to hack points.
The permanent darkness would add to the feel of the situation.
As time goes on the attacker's benefits get stronger, with the aim of the attackers eventually (in the majority of cases...) being able to take the base in a few hours, with the entire duration of the "alamo style" holdout logged as empire statistics. At the end of the event all players who played in it (at any point during the process, even if they signed off) would be rewarded an amount of resources/currency depending on how their empire fared in the event, in addition to their personal gains.
There are so many things that could be implemented with the game's robust engine, it would be so nice to see these kind of teamwork oriented weekend events.
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