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PSU: When in doubt, empty your magazine.
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2012-06-21, 12:43 AM | [Ignore Me] #11 | ||
Sergeant
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Not the spawn timer itself is the problem.
The only issue with respawning is how long it takes you to get back into battle. In Battlefield 3 (as i think it's a well known title) every time you spawn you're right in the action again. Flags are clustered and in worst case you can always spawn on your squad mates. So lowering the respawn there, it's like fighting zombies because as soon as you wiped out a squad, it will be back up again. So if you got a 5 seconds respawn timer in PS2, but can only spawn in base which takes you at least 30 seconds to be back in action, it makes the actual respawn time not that much of an issue. The only thing: If PS2 forces us to spawn far away, then there need to be LOADS of transport vehicles availabe. There should be always a vehicle around when someone spawns. P.S. The "death penalty" thing ... LOL You think you can punish them by adding 5 seconds to the respawn timer ? That doesn't matter. The punishment is the death itself. No matter if respawn time is 5 seconds or 120 seconds. If respawn timer is too long people will simply drop the game as they spend more time on the respawn screen than in actual fighting. Last edited by xnorb; 2012-06-21 at 12:46 AM. |
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