Originally Posted by super pretendo
Well if I make a point like "resources need to be valuable and players should always benefit from having more, and we need to somehow prevent explosive spam without making explosives silly underpowered" then address it rationally.
|
just because explosives do next to no damage to infantry doesn't make thgem underpowered. they're designet as anti vehicle and should be used against vehicle.
no need to disable the heavy class everytime you run out of "ammo resouces" (don't know what they're called)