Originally Posted by Tatwi
That's 100% not the point.
The point is that the game play mechanic of Planetside's Orbital Strike can, in an instant, negate hours of team play, without any threat to the side using the OS or any team play involved with using the OS. Also, there isn't any team game play involved in countering the PS1 OS game play mechanic (moving out of the way is not what I would consider compelling team game play).
So the TL;DR version of "the point" is: The game play mechanic of Planetside's Orbital Strike seems contrary to the "strategic teamwork" spirit of Planetside 2.
|
You weren't trying hard enough. Sorry, No points for second place. The fact it took you "hours" to establish that beach head is amazing, it should have been done fairly quickly, half hour at most.
And because you continue to complain, it is my mission this week in PS1 to be as massive of a pain to the VS as I can be.
__________________
Retired NC CR5, Cerberus Company.
Not currently playing PS2. Anyone with a similar name is not me. My only characters are listed in my stats profile here on PSU.