If PS2 is anything like this... - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: I would like to buy a round of Hugs for everyone!
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

 
 
Thread Tools Search this Thread Display Modes
Prev Previous Post   Next Post Next
Old 2012-07-12, 04:19 PM   [Ignore Me] #11
DarkChiron
First Sergeant
 
DarkChiron's Avatar
 
Re: If PS2 is anything like this...


Firstly, your attention to maintaining an easy to follow conversation is awesome. The color coding is a nice touch.

Originally Posted by VaderShake View Post
I would caution against saying "tactics that should be weeded out if they are unfair", Why? Well what you witnessed in that clip tactically was fair because everyone could try and do it thus making it balanced by team and individual. Believe me I cannot wait to get in and try tons of different things to see what works tactically speaking, just remember tactics and exploits are 2 different things.
Things still need to be balanced out, is what I really meant. An item needs to be effective against what it is meant to kill without being a 'guaranteed' win. For instance, C4 charges are being used as the method to kill vehicles if your class has no other AV items (light classes, let's say). But is it fair to a tank pilot for an Infiltrator to be able to walk up cloaked, plant charges in 1/2 a second, blow up the tank, and then just cloak out again? More importantly, what could the tank driver do to prevent this? If the answer is 'Nothing', then that needs to be stopped. In this case, the 'tactic' would be considered 'exploitative'. Before someone says it, I'm sure tanks can be certed with some form of cloak detection, don't start on me with that.

But yes, I understand the need for distinction. I do not mean that the devs should see some guy going "THIS GUY KILLED ME WITH <ITEM> AND ITS TOTALLY NOT FAIR!" and decide to cater to him.

Also consider trying to over come a percieved exploit before you are too reactionary and call it an exploit, if you think everything is being exploited because you are not trying to counter it or over come it the whole game will become nerfed and nutralized and not fun to play at all. A Mosquito Gunship should have an advantage over an average ground assault troop and have to be countered with the specific rock designed to smash the specific scissors. Everyone complaining about every little thing will ruin games very rapidly
Yes, it's important to consider whether something is TRULY unfair or not. But reading how people talk about beta around here ("OMG I GET TO PLAY THE GAME EARLY GUYS!"), I feel it important to state as often as possible that people need to give feedback on how they feel about the game. People need to also think "How could I use this in unintended ways?". No one benefits from you being quiet on issues you find. And hopefully, should what you complain about be nonsense, the rest of the community and the devs will be around to make that determination.

Last edited by DarkChiron; 2012-07-12 at 04:21 PM.
DarkChiron is offline  
Reply With Quote
 
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Bookmarks

Discord

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 08:30 AM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.