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View Poll Results: Yes or no would you wan't the active reloading concept in PS2?
Yes include active reload 35 17.07%
No don't include active reload 170 82.93%
Voters: 205. You may not vote on this poll

 
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Old 2012-07-29, 05:26 AM   [Ignore Me] #10
Troika
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Re: Active reload thoughts?


As much I understand youre desire for such an option, I don't think it has any place in Planetside. Mostly because it would affect some empire more than others (See TR, who thrive on spray and pray). My vote is for no, until someone convinces me of something more than simply "its cool, so it should be in."
Originally Posted by Sparx View Post
adding an active reload isn't a good idea and neither is reload speed
attachment, it will give the TR an unfair advantage......
it would only make somewhat sense giving a reload speed attachment to NC & VS

the TR weapons are built for rapid firing
the NC weapons are built for high damage
the VS weapons are built for ranger & slightly better accuracy (not sure about the accuracy part)

so this idea mainly benefits the TR
HAVING 3 FACTIONS IS TO MAKE SURE THAT THERE IS NO DOMINANT FACTION, and having active reload goes against it

by the way how long does it take for the weapons to reload on their own ????
Example:

TR has 10 round mag and every bullet does 1 dam
NC has 5 round mag and every bullet does 2 dam, NC ROF is 1/2 of TR ROF

For simplicity let's say TR rof is 1 bullet/second and reload time for both TR and NC is 10 seconds.

In 30 seconds TR does 20 dam (10 bullets in 10 seconds doing 1 dam each, 10 second reload time, and another 10 bullets in 10 seconds)
In 30 seconds NC does 20 dam (5 bullets in 10 seconds doing 2 dam each, 10 second reload time and another 5 bullets in 10 seconds).

If you cut the reload time in half with active reload thingy, TR does 25 dam in 30 seconds, NC does 24 dam in 30 seconds. If the active reload thingy cuts the reload time to 6 seconds, both TR and NC does 26 dam.

So arguing that active reload benefits 1 faction more than another is not valid argument as it can be balanced to benefit all equally.

Having said all that, I really don't want to see actve reload in PS2, as I don't like the mechanics of it, but reload speed upgrade I can live with.

Edit* On second thought why not? Most times I don't have to use the active reload, and sometimes it might be a lifesaver.

Last edited by Troika; 2012-07-29 at 05:33 AM.
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