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2012-10-21, 06:43 AM | [Ignore Me] #1 | ||
Corporal
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I propose that the current hex sizes on the map are too large. There are multiple cases where hexes from one area cut into bases and areas in another. It just looks sloppy and artificial.
I believe the solution would be to halve the hex sizes, quadrupling the number of hexes used on the map. This is pretty much a visual tweek but would also make territory configuration easier for the devs. |
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