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2012-11-18, 02:33 AM | [Ignore Me] #1 | ||
Sergeant Major
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True SIDEGRADE Tanks:
-Added weight to hull decreases top speed, decreases hull rotate speed, decreases acceleration, decreases hill climbing angle. -Added weight to turret decreases top speed, decreases hull rotation speed, decreases acceleration, decreases hill climbing angle, decreases turret rotation. Machine guns carry lots of ammo and add less weight than light guns in weight. Light guns carry most ammunition and add the lightest weight. Medium guns carry medium ammunition and add average weight. Heavy guns carry least amount of ammo and add most weight. 1) Driver/Hull Gunner. Hull gun default is Machine Gun. Hull gun traverses about +/- 60 degrees. Hull gun can be removed completely to save more weight, leaving just the driver. Sidegraded to to light/medium/heavy cannon of either HE or AP type. Adds weight to hull. 2) Turret gunner. Default gun is Machine Gun. Turret can be removed completely to save weight, turning tank into a WW2 type tank destroyer if you have a hull gun. Sidegraded to to light/medium/heavy cannon of either HE or AP type. Adds weight to turret. 3) Cupolla gunner. Can only be a machine gun. Cupolla gun can be removed completely to save weight. Adds weight to turret. -Additional ammunition sidegrades adds weight and increases threshold in which tank starts smoking and lights on fire. -More powerful engine sidegrades increases threshold in which tank starts smoking and lights on fire. Takes even more damage in rear. 1) Light armor sidegrade Least weight added, can add to all sides in any combination of other armor. 2) Medium armor sidegrade Average weight added, can add to all sides in any combination of other armor. 3) Heavy armor sidegrade Most weight added, can add to all sides in any combination of other armor. _________________________ So a typical MBT setup would be: -Heavy front armor, medium side armor, light rear armor. MG Hull gun, Medium turret gun, MG cupolla gun. (3 player tank). Won't be able to climb those steep hills, not the best top speed and acceleration. A Heavy tank setup designed by a lonewolf would be: -Heavy front armor, Medium side armor, medium rear armor, big engine. Heavy HE Hull gun, light HE turret gun, MG cupolla gun. Won't be able to climb grades higher than 40%, top speed about half of a MBT now, flames/smokes real easy. A Heavy super tank designed for squad use would be: -Heavy front armor, Heavy side armor, medium rear armor, big engine. Medium HE Hull gun, Heavy AP turret gun, MG cupolla gun. Extra turret ammunition. Won't be able to climb grades higher than 30%. Top speed 1/4th of that of a MBT now, crawls, flames/smokes real easy. A tank destroyer designed by a lonewolf player: -Heavy front armor, light side armor, light rear armor, light engine. Heavy AP Hull gun, turret gunner position removed, a decent MG cupolla gunner. Extra Hull gun ammo. Would be a little faster than MBT today, would be able to climb most hills alright, dies to one hit in the rear and 2 hits to the sides, but can take massive damage in front. A light 2 player tank: -Medium front armor, light side armor, light rear armor, light engine. Removed hull gun, light AP turret gun, removed cupolla gun. Would be 50% faster than MBT today, would be able to climb hills beautifully, accelerates awesomely, stops on a dime, turns beautifuly, turret rotates very quickly, doesn't flame/smoke so easily. A superheavy tank that can't move away from the spawn point (there are limits): -Heavy armor in front, back, rear. Heavy hull cannon, medium turret cannon, extra ammunition for hull/turret cannons, medium engine. Spawns and then can't move. ________________________ A true SIDEGRADE ESF: -Rocketpods decrease maneuverability allot, top speed allot -Default no afterburner -Light afterburner decreases maneuverability -Heavy afterburner decreases maneuverability even more, and decreases top speed, but lasts much longer than light afterburner -Flares decrease maneuverability a bit, top speed a bit -Heavy nose guns decreases maneuverability, top speed -Extra ammunition for anything decreases maneuverability, top speed Last edited by Buggsy; 2012-11-18 at 02:47 AM. |
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