Originally Posted by CasualCat
And a single ESF can also take it down easier/faster than it could three ESFs.
In fact we had ESFs on voice coms flying cover for our Libs the other night. Even with fully manned Libs and that air cover, a determined ESF could usually take down a Lib before it'd die itself. A rocket volley can take 80-90% of a lib's health down in a single pass.
I don't think rocket pods are the only issue. I think ESFs just have too much health. Not familiar with Gals, but with Libs at least, an ESF can usually just tank the tail gun damage to kill the Lib. So Libs and Gals might be generally balanced, but Libs at least still feel like a free kill for ESFs. That shouldn't be the case if they're within the tail gun arc.
The other issue is XP gain/cost for piloting a Lib/Gal vs an ESF. That certainly isn't balanced.
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They don't have too much health.
2 lock on missles and dead, you have to get out pretty fast after one and usually get taken down shortly after anyways.
Flak is an instant get out of there because in seconds they fuck you up.
The standard MAX Unit AA and the ones on vehicles I ignore, they don't do anything really, mainly because it's too hard to hit a moving target with them.
I cannot tank a Lib rear gunner, however the weakness of that gunner seat is it cannot fire above, so all you need to do is stay high and you can easily take out the lib.