Originally Posted by Whiteagle
...Is the Liberator itself too strong?
Not really in my own opinion, in PROPER fighting conditions it's perfectly balanced for its role as an Air-to-Ground platform...
...But when you are hurting for cover overhead as SOON as you leave a spawn shack, it just IS NOT FAIR!
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What to do when pined down in the spawn room? Redeploy to organize a counter attack.
So it's not the game design of the liberator that is out of balance but the players incapability to thinking outside the box. Or should I say thinking outside the closest spawn point...