Originally Posted by AThreatToYou
Very poorly, might I add.
AMS's don't have cloak bubbles any more. Is... is there a problem with having an immobile AMS in a stupidly obvious location?
|
Mate, you are a lucky person to not know the hell I've been through, explaining that GAMS does not break the gameplay. And from their perspective, GAMS (aswell as Sunderer AMS inside a Lodestar) can bypass any frontline there is and land behind it, ruining every fight.
And the funny thing is - EU servers weren't really filled with GAMSes when SAMS was represented (alongside with GAMS), but US people said that nobody was using SAMSes, and Galaxy AMSes were everywhere - "OP, OP, OP, OP, OP... GAMEBRAKING STYLE..." Don't want to get all nationalistic, but that's what I call "native balancing". And people complain about Russian Tanks being too good in WoT...
Originally Posted by AThreatToYou
At the very least, Lodestars transporting an AMS requires teamwork! Just 2 people. That will cut the occurrence of "G-AMS" phenomenon right in half.
|
It will not, really, I will myself specialize in SAMS delivery if Lodestar is in.
EDIT:
P.S.
And once again we're inside that metagame thing issue...
Lodestar in PS1 required either a Dropship Center (only from which it could be pulled) or to get it you had to recall to sanctuary and move out for a very long trip with 80km/h speed. With a risk (especially after super adv hacking) of your lodestar being lost to a single cloaker.