Re: [Suggestion] ESF Changes: from a pilot's perspective
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You dare take away self-repair points. It's a poxy amount of XP per tick as it is, you want to make it even harder for engineers? And it's not seconds to repair an ESF. I'm one off the max and it does not take mere seconds to repair a tank!
ESF's need a big damage output buff and Libs need a big health nerf. You can leave their guns stupidly powerful if you like but a Lib should not be able to just calmly sit there while you unleash 3 entire salvos of A2G rockets into it and it's still living and then simply float away while you continue to pelt it and it still doesn't die. You can't be so blind not to see that as a major problem when AIR can't take out AIR!!
Although don't buff Scythes, they're stupidly powerful as it is, the maneoverability and dodgy "thin" shape of the craft makes them insane at the moment, just lightly bump Mosquitos and seriously buff the crappy Reaver.
Last edited by FreeSpeech; 2013-01-13 at 05:30 AM.
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