How the low TTK neuters possible weapon variety - PlanetSide Universe
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Old 2013-01-13, 12:31 PM   [Ignore Me] #15
Ghoest9
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Re: How the low TTK neuters possible weapon variety


You standards for non unique weapons are - "I shoot them at people to kill them."


If you think using an AC-X11 and a GD-F7 are the same experience then you apparently want a variety in the form of a water gun.

If you think using an NC-6 and an Anchor are the same experience you need would need to try a an automatic grenade launcher for a really new experience.

If you think the GR-22 and the Reaper feel then you need to resort to a bazzoka.

And you can find even greater contrast by comparing across classes and factions. And theres shotguns, battle rifles and pistols.

There are large difference in the amount of recoil, accuracy - both hip and aimed besides simply the direction.
I really think the issue is that you must play the one faction with the most homogenous guns - but its possible you simply pay attention.

I declared your failure because I showed where you were wrong -0 and you responded with vague nothing.
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