Re: Does the shallow TTK shortchange the Depth this game could have?
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Ugh Figment. At this point, I can't continue because we have DRASTIC difference in definition for what TTK means. The whole premise of this thread is how TTK affects gameplay.
What you call TTK, I call "average life expectancy". Some FPS games measure that as a stat, ie: how long you live, averaged out.
Also, you expect a decent infantry player to have 60-80% accuracy?!!! PS2 gunplay is very similar to BF3 gunplay. In BF3, a GOOD player would be pushing 25% average accuracy. I personally hovered around 18-20%, sometimes better depending on the gun. In BF3, a GOOD sniper would have 30-40% average accuracy.
I think your perception of how the game mechanics play out in reality is a bit skewed. Someone posted a TTK for his rifle at .554 (off the top of my head, I didn't go make sure). Considering an average player can expect around 25% accuracy, that means the average TTK is over 2 seconds. That's A LOT of time to react. Unless someone is breathing down your neck and can't possibly miss. But to me, that's OK. You died in 0.554 seconds because you failed in other aspects of the gameplay.
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