Originally Posted by ShadetheDruid
Any time you ask the playerbase for opinions and feedback, there's going to be the same issues with popularity etc. It's not unique to this method. It just tends to be more passive (thus people don't even notice it), as opposed to active meddling in the process. As a developer, you could just have people post ideas in a basic forum and have people comment on them and go over it to see the general views of the playerbase, but it's still going to be subject to the same problems.
The loudest, most well known and/or most spammy people are always going to drown out the more quiet, less well known people regardless of the quality of their ideas.
At least if people are actively rigging votes (for example), it's going to be noticed.
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Thank you.
No matter which way they go, discussion or voting. The issue remains the same, the loudest and/or most popular people will sway the result. It's been seen countless times in other MMO's, which is part the reason less than 20% of a games playerbase actually ever read forums, much less post on them.
Either way it comes down to what the developer chooses to use the system(s) for. If a Dev decides to base their design around popular player discussion, it can also go horribly wrong, simply because most of us are biased due to playstyle or vision.
In my opinion, they can use whatever measuring stick they want to gauge the community, as long as they have an overall vision of where they want to with it.
How will they use this ? Well, we don't really know yet, but we have to assume they will do their best to get it right. If not, then it's all a moot point anyway as I said above.
My apologies if this is hard to read or understand - I'm danish, that's my handicap.
-Trythios