Sanctuaries for PS2 - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: PlanetSide > LIFE
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

 
 
Thread Tools Search this Thread Display Modes
Prev Previous Post   Next Post Next
Old 2013-01-27, 04:52 PM   [Ignore Me] #1
Phantomdestiny
Second Lieutenant
 
Phantomdestiny's Avatar
 
Sanctuaries for PS2


March - Continent Locking
In order to start laying the foundation for a proper metagame, we've been putting a lot of thought into continent locking. There are a lot of little snags and details still to work out, but the basic idea at the moment looks something like this:
Add the ability to capture a Warpgate.
This is accomplished by taking over all adjacent territory.
You won't be able tor take over an Empire's final Warpgate.
This restriction would go away if we ever pursue adding Sanctuaries.
Once a single Empire controls all territory on a continent, the continent enters a "locked" state:
All enemy units are removed from the continent and spawn in at an available Warpgate.
The continent can not be entered/attacked by enemy units for a period of time.

They are not simply saying no sanctuaries . We need to give them a reason to implement them .

From my part i say we can expand the role of sanctuaries for ps1. First we want them as an army coordination location and a safe place after cont locks obviously. Then a VR location for the training of new troop "newbies" or new outfit member in the case of a spec ops outfit.

Then secondly this is new :
the 21th century is the information age and this will probably convince the devs like in any MMO we need a Social place inside the game world where faction members can hang around/discuss/RP.

E-sports:
Maybe sancs could have inside the VR facility some sort of training pits which would allow for small 1/2/3 squads challenges for training or competitive proposes .

Command center :
A physical room/building where high certed officiers/outfit leader can discuss battle plans over a map of auraxis which they can draw on/ping .

The sanctuary idea can be pushed very far . And we can get the old ps1 sancs and more if we want it we just have to show it to the devs and give them ideas which make sense instead of crying over the game . We can change something

please give more ideas of what Sanctuaries could bring

Last edited by Phantomdestiny; 2013-01-27 at 04:56 PM.
Phantomdestiny is offline  
Reply With Quote
 
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Bookmarks

Discord

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 02:19 PM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.