A serious problem with this game's playerbase
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I believe that there's a serious problem, and it is one that has to be addressed by SOE as soon as possible. At least in my opinion, that is. People seem to think that they're entitled to kill anything at any time. Everything that kills them is overpowered and everything they kill they killed based on skill. They then whine on the forums and get nerfs and buffs. This makes the game boring, and it's most obvious in the air; a lot of the areas where air should be are no fly zones due to AA MAXes and turrets. Lock on G2A and A2A missiles are also symptoms of this. All this has made vehicles completely ineffective, except if they are extremely careful and are only taking on vehicles.
Gone are the situations when I'd stare down the barrel of a Magrider and have that one last second to say my prayers; now I can count on someone else taking it out from a lib or with a lock on launcher. No longer can I look at the sky and be happy that there are no ESFs there to absolutely destroy me, since I can just get into the nearest turret and lock down an entire hex. I can two shot lightnings with a rocketlauncher, so fighting them is no problem at all. My Prowler used to feel like a capable, powerful war machine, but this is no longer the case.
This might be just more and more people certing into more powerful weapons... but SOE is making the problem even worse, especially with the recent Magrider nerf that removed them from Ceres completely, or at least in significant numbers. But the thing is, a lot of the feel of this game has been destroyed by people who look at it like a competitive Call of Duty.
What do you guys think of this?
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