Some impressions from Ti Alloys some moments ago. Render distance seems to be still on. FPS didn't seem to get a huge drop, could maintain around 30+.
When I dropped in alot of them where already spotted. Don't know why all are tagged. Seemed odd that even the ones behind cover where visible. Might be some of us spotted them.
Then again some time later non where spotted.
One drawback seems to be more "ghosts" being around.
After we took Ti Alloys you now have to be carefull not to be sniped from the Crown.
TR started a counter offensive. Again not sure why everyone was tagged.
In conclusion it's like a different game now. They should implement it on the other servers and leave it running for some time but also monitor the outcome. It might be neccessary to rebalance some weapons. Vehicles are again very dangerous. Also being hit by tank, liberator shells and missiles from vehicles far away is sometimes difficult to distinguish from small arms fire as the explosion is not rendered and the hit sound appears to be the same. This should be fixed either by making the explosion visible (might decrease fps) changing the sound or maybe color the hit marker in a different way.