Level Design with Clegg - PlanetSide Universe
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Old 2013-02-14, 09:49 PM   [Ignore Me] #32
Babyfark McGeez
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Re: Level Design with Clegg


I honestly don't understand why there is such a need for these awful "out of bounds" areas anyways, and why we can't have "proper" continents that are restricted by natural boundaries instead (i.e.: water).

Some steep cliffs into the water changing with shallow beaches inviting you to make a barbeque. It's one of these little things that can make a game look like a breathing world instead of a bland lobbyshooter cardboard setting. Which unfortunately PS2 still looks too much of.

Elevate this game over a mere shooter map by adding stuff like that.

Same goes for sanctuaries.

Or holstering weapons.

Or Voice/Animation macros.
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