I have noticed a couple of spawn rooms that no longer work in their current locations , and make the outpost / forward spawn infinitely more difficult to capture even with superior numbers with the defenders able to protect the Control point from the safety of the spawn room. so i have fiddled with some of the placement for some things, not sure if it will work but were they are now isnt.
Crater Firing Range
Dahaka West Spawn
with this one i think even just moving the CP to the top part of the building will alleviate the issues.
another one that comes to mine is NS Refinery.. if any of you have noticed anything like this post it here post some screenshots if you like or just PM me and ill change something up the way you think it should work. Devs have said they will be adjusting these new rooms , but they wont be able to know every single one that needs tweaking if we dont say something about it.