Cloakers need to bea ble to shoot cloaked! - PlanetSide Universe
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Old 2013-03-19, 11:27 AM   [Ignore Me] #16
Figment
Lieutenant General
 
Re: Cloakers need to bea ble to shoot cloaked!


Originally Posted by coconut View Post
I love playing as sniper from time to time, and I'm against the suggestion that firing should automatically uncloak you.

Keep in mind uncloaking isn't immediate, and the suggested mechanism would result in a delayed shot, unless uncloaking is made immediate or shooting while uncloaking is allowed. Both these changes would give snipers and infiltrators more power, which is not going to go down well with the victims. As others have pointed out, infiltrators and snipers can already deal a whole lot of damage with cloaking as it is now.

Currently, in sniper fights, you have the choice of being stealthy and slow-shooting or exposed and fast-shooting. Both strategies can work, but introducing auto-uncloak would make the latter worthless.

In this case, I don't think the added convenience is worth the cost of removing tactical complexity.
Question: what's the difference between pressing 'F' and left clicking the mouse button to cause a decloak and fire at the moment you're allowed to (ie. full decloak)?

Answer: nothing.


If it's a request to have your first shot with a main gun while cloaked, then no.

PS1 pistols were fine because they weren't powerful and you were quite visible (even if still partially cloaked) while firing. SMGs and Snipers should never be fired from a cloaked capacity. Those weapons are simply too powerful for that.

Sadly, I'm not so sure the current Repeater has a slow enough TTK to warrant it though.
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