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Old 2013-03-22, 03:21 PM   [Ignore Me] #1
Rothnang
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MAX Units and resurrection


I think it's unfair that MAX Units can be resurrected by a medic. They have a cost and a timer, like a vehicle, but they can be revived by a Medic after they have died, which essentially makes it impossible to kill MAX units unless you can completely overrun their position.

Particularly burster MAXes are really stupidly overpowered because of this, because it gives Aircraft no way of actually taking them out. If you manage to kill a burster MAX in a strafing run, which isn't easy to begin with he will just instantly be brought back to life. Every other vehicle in the game at the very least has to incur the timer. It's not just overpowered against air, but also when compared to other AA units. A Skyguard lives a pretty dangerous life in PS2, it's a big target, and easier to destroy than a Burster MAX because of that, and once its dead it stays dead.

In fights inside of a Biolab it also gets really obnoxious to deal with piles of dead MAX units everywhere that are waiting around for a medic to come by and put them back into the fight. Even if the guy is lying directly at my feet I can't do anything to destroy that suit for good, I just have to accept that its sitting there, like a ticking timebomb that can get right back to killing everyone if a medic sets it off.


Either you shouldn't be able to revive MAX units or you should be able to somehow destroy them beyond the point where they can be revived, like by blowing them up once they are on the ground. If a guy eats a Dalton to the face he shouldn't be in a shape where you can just spray some fairy dust on him and he's good to go again. If a dead MAX is just lying around in base somewhere I should be able to kill it for good as well.
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