Gameplay: Walker Vehicles (Not BFRs) - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: More fun than a barrel of monkeys dumped in a shark tank.
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Idea Vault

 
 
Thread Tools Search this Thread Rating: Thread Rating: 4 votes, 4.75 average. Display Modes
Prev Previous Post   Next Post Next
Old 2013-04-01, 08:03 PM   [Ignore Me] #1
MrMak
Sergeant Major
 
Walker Vehicles (Not BFRs)


I was thinking on what role a BFR would play if it were to be reintorduced and properly balanced. Then i thought that a vehicle using legs to move about would have to logicaly be rather slow compared to tracked and wheeled ones but able to traverse much more difficult terrain.

Then i tohught that instead of BFRs add smaller walkers that would be too slow to traverse long distances but would be able to climb terrain ven infantry would have issues (of course within reason).

There would be 3 types. The Light Walker, the Heavy walker and the Transport Walker.

The Light Walker: This one would only be piloted by one person and would be relatively cheap (thinking 100ish mechanised resources). It would be fast enaugh to somewhat keep up with slower vehicles, such as stock vanguards for short ditsances and woudl have the best climbing abilities. They would be highly resistant to small arms but not completly immune and a single stock launcher rocket would set it on fire, while a decimator or phoenix would 1 hit kill it. It would have the same weapon options as a Flash, so it owuld start with a basilisk and have the option to swap it to a Kobalt, Fury or the new flash shotgun.

It woudl be also able to crouch behind cover but when doing so it would only be able to aim in a narrow angle in fornt. It would tak a few ceonds for it to get bakc up on its feet. It would also automaticaly croutch when the driver leaves.

Its primary role would be to provide close fire support to infantry Due to its size and climbing abilities it would be able to get to a lot of places other vehicles except maybe Flashes are unable to reach (not inside normal buildings though, it would be too tall for that.


Essentialy something like an AT-PT: http://starwars.wikia.com/wiki/All_T...onal_Transport

Heavy Walker:

This would be a bit closer to a BFR but still significantly weaker and smaller. In apearance they would be close to the EU Walkers form Battlefield 2142 with the drivr havign 2 guns on the sides and the gunner a secondary turret on the top: http://battlefield.wikia.com/wiki/L5_Riesig

It would have the aproximate armor and overall firepower of a lightning but it would be barely any faster than sprinting infantry. Irs primary purpouse would be to get heavier firepower across rough terrain or into positions unavaliable to tanks. On open ground Lightnings and MBTs would make short work of them.

The weapons would consist of a secondary gun on the top as previously mentioned, with the same options as the trrets on a Sunderer while the driver would get 2 primary weapons which would be controled and installed individualy like MAX weapons.

These walkers would preferably be empire specific with a more diverse weapons selection and diferences than the MBTs and Fighters.

For instance. The TR Walker woudl be a bit faster and would have a sprinting ability similar to the MAX charge whchich would temorarely sacrafice it's hil lclimbingability for a short burst of speed. The default primary weapons would be heavy armor piercing chainguns effective against both infantry and vehicles (but balanced so 2 of these arent more effective agianst vehicles than thel ightning's default gun) with the option to swap to specialised Anti Tank or Anti Infantry rocket pods.

The NC walker would apear as say a modifided heavy power loader. It woudl be the slowest but it would also have the best armor. It's default weapons would be 2 autocannons with the option to swap then for single shot AP or HE (this HE would do barely any damage to vehicles and the blast wouldnt bem uch larger than a tank's HEAT round) guns. The Special ability would either be a straight up copy of the vanguard shield or a larger version of the heavy Assault's Nanite Mesh Generator.

The VS walker would have a more alien design. It would walk operhaps on 4 legs (somewhat like the AT-AA: http://starwars.wikia.com/wiki/All_T..._Anti-Aircraft), allowing it to strafe and giving it clmbing abilities comparable to light walkers. The primary weapons would be a pair of energy weapons similar to PPAs whit the option to swap to chargable energy weapons similar to the lancer. One woudl be AT (not wuite acuate enaugh to snipe infantry from far away) and the other would be anti infantry with a small blast radious, perhaps leaving a small damaging plasma cloud for a few seconds on ful lcharge much like the plasma canon which i believe was mounted on one of the NC BFR's in PS1.

Not sure about the special ability though.

Hovering would be reduntant or too similar to the TR walker's sprint. Jumping could lead to some horrid exploits. the only other thing i came up wih was to leet it "detatch" the secondary gun as a small scout walker or other unarmored vehicle or perhaps have the secondary gun fold or deconsruct and haviong the 4 leged walker split into 2 lighter 2 leged ones with the driver and gunner controling each and using one of the 2 main weapons. but that could be too complex.



Transport Walker.

This would be a slow lightly armed ( 1 secondary turret with sunderer weapon options) medium armored 4 or even six leged vehicle who'se only purpouse would be to transport infantry up slopes to difficult for them to climb on foot. In apearance im thinking something like the AT-OT: http://starwars.wikia.com/wiki/All_T...Open_Transport but bo biger than a sunderer..



Walker Transporter.

Walkers would be a pain to get from place to blace due to their low speed. Especialy Heavy and Transport walkers which would require MBT level vehicle terminals. So a means to get them fom battle to battle would be required. This role would be fileld by an un armed upen top truck, perhaps based around the general design of the sunderer, especialy the front. These transports would have 4 "slots" each with likght walkers taking 1, havy walkers taking 2 and transport wlakers taking all 4. The walkers would of course be unable to do anything, especialy fire until lthey get unloaded, they woudl jsut remain in "crouched" mode untill the transpord deploys to let them walk off. The truck itself would be partcularly unwieldy due to i's size and weight but it would be fast enaugh on relatively flat terrain to make it worthwhile to use.
MrMak is offline  
 
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Idea Vault

Bookmarks

Discord

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 09:55 AM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.