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2013-05-13, 06:44 AM | [Ignore Me] #11 | ||
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Cripple (EMP) lock-on missile:
damage - 5 or 6 rockets to kill esf; reload time - 4 or 5 sec; lock-on time - 2 or 3 sec to get lock on; a need to maintain lock - you need to hold enemy in reticule to hit the target; effect - enemy aircraft will get the control penalty, as it is in critical state (burning) for 5 or 10 sec, cannot be countered by critical repairs; can be countered by flares. All numbers may vary for balance sake. |
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