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Old 2013-05-18, 01:37 PM   [Ignore Me] #33
NewSith
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Re: Test Server Lattice and Map Changes


Originally Posted by Zulthus View Post
I like the lattice, but I feel like they need to cut some of the outposts from Indar. There seems to be a few too many links.
It's a misconception you got because of the links. If you check the original version you'll see that there's rather not many of them, especially considering there's more than 400 people fighting on a map, unlike in PS1. Truth is the linkmap of PS1 is like 1/5 of the current linkmap on Indar.

Besides, the problem voiced here is that with an open hex system, getting from warpgate to any base (read - "significant facility") only takes 2 or 3 captures, which makes fights crap, since people stay at bases longer than they do on outposts.


EDIT: Also THIS
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Originally Posted by CutterJohn View Post
Shields.. these are a decent compromise between the console jockeys that want recharging health, and the glorious pc gaming master race that generally doesn't.

Last edited by NewSith; 2013-05-18 at 01:42 PM.
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