Time that the deployment system was replaced with...
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.. a network of Teleporters
I'm sure I'm not alone in being frustrated by the current deployment system; all too often it will give me bizarre and useless choices yet not let me get to somewhere 2 lattice links away.
Solution - replace deployment with a network of teleporters that follow the lattice.
These would be located in the spawn rooms so travel between lattice linked outposts would be fast, efficient and reliable. A spawn room would contain teleporters to all the adjacent outposts, so a small outpost would have 2, but a larger outpost might have 4. They would obviously need to have a sign on them saying where the destination was, and teleporting would only be possible between friendly outposts of course.
And introduce a TCU (teleport control unit). This would be located near the spawn room, but could be hackable; a hacked TCU would disable the teleport link to and from the outpost; potentially serious consequences and an ideal target for "Black Ops".
Deployment should remain as an option, but perhaps only to the warpgate and to spawn points within a small radius. Players would then use the quick teleport system to get to where they want.
This would need to be tied in to a revamp of the spawn system, otherwise people would just suicide and respawn; not quite sure what the answer is here other than limiting the radius of spawn options as for deployment above.
As an afterthought - a series of RCU (resource control units) could also be added. Hacking or disrupting these would interrupt the flow of resources through the lattice link (probably been mentioned before).
Last edited by psijaka; 2013-06-01 at 02:17 AM.
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