News: ESF Update Plans via Kevmo - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: Tastes like burning
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

 
 
Thread Tools Search this Thread Display Modes
Prev Previous Post   Next Post Next
Old 2013-07-02, 01:35 PM   [Ignore Me] #10
WSNeo
Master Sergeant
 
WSNeo's Avatar
 
Re: ESF Update Plans via Kevmo


I really don't get the reasoning behind nerfing FAF missiles. Yes they have a low cap to use but they have always been difficult to hit with, ESPECIALLY versus a good ESF pilot that know how to stay out of your lock-on view and quickly get behind you.

If anything the flares cooldowns should be shortened overall, and new options for countermeasures should be considered and making flares actually work like flares (Missiles actually tracking and following the flares), and change the name of the current flares to ECM (Electronic Countermeasures) as that's literally how they are working now.

So in short:
  • "Flares" should be renamed to ECM (Electronic Countermeasures) the primary role of this would be to provide wide area denial of lock ons for a set period of time and work to break missiles guided through this new "maintained lock" mechanic.
  • This would allow actual Flares to be introduced as an alternative. This could have a considerably lower cooldown or be able to be used in rapid succession (two or three flares in a burst) before going on cooldown. The main role that this would have would be to fend off multiple missile locks in a short period of time.

That being said I actually enjoy FAF missiles. I don't have any gripes against them other than possibly their life duration, which I honestly hardly have a problem with as I tend to outrun them from time to time whenever my flares are on CD (I guess that my playstyle is getting an unneeded buff).

I also feel that the maintained locks are going to make it a nightmare fighting top pilots as I can rarely get out of their sights currently. I use the Racer 2 or 3 frame and it feels next to pointless trying to dogfight them rather than do hit and run strikes with FAF missiles on each pass.
__________________


WSNeo is offline  
Reply With Quote
 
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Bookmarks

Tags
mlgspring

Discord

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 02:25 AM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.