Lock ons are still broken.
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As any pilot may know this past month has been quite a horrible experience with dealing with this new broken mechanic. I also know there has been previous threads on this matter but there has been some kind of rumor that this bug was actually fixed, I am here to say that is not true.
In fact from my personal experience and that of my air wing we feel that it has only gotten worse since their supposed fix of lock on missiles. Along with continual degradation of server performance this bug seems to get worse and worse. Though there are ways to still prevent hits by popping flares before the missile is launched this to has been less successful due to server lag and instant lock ons over large fights. It is a sad thing when I already begin to land to repair before the missile even hits me even after popping flares.
SOE this bug is game breaking for all vehicle users, aircraft especially. We cannot continue to suffer a years worth of nerfs to only be ignored when you break the weapons of one of our greatest counters. I cannot understand why this hasn't been resolved even with your focus on improving performance. It would be one thing if this was a minor bug but to allow a fire and forget weapon system a near 100% chance to score a hit upon launch is simply ludicrous.
I truly hope one of you devs takes the time to read this and actually go experiment with these claims. I am trying my damnedest to keep my outfit and myself interested in this game but the lack of caring on such a broken mechanic is disturbing to many. This issue needs to be fixed a month ago, if you want a pilot base left before BF4 hits this should be a priority on the fix list.
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