Originally Posted by KesTro
While I can't argue that lock-ons aren't broken. There's a reason everyone and there mother uses them. The risk to reward ratio for a smart ESF pilot is just insane. I know we make fun of people who spout on about K/D's but the numbers are there to prove it. I'm sorry you're not having a great time in PS2 Snafu but this top tier pilot niche is just one of many minorities in PS2 that are dissatisfied right now. Lock on's to you would be like what the ZOE is to infantry and the Vulcan is to armor. Of course we all have to deal with lockons.
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Issue is there are so few pilots who can perform quality SPM or even KDR that that isn't fair. Yes there are a few of us neck beards that do well in aircraft and many point to us as proof of airs OP nature. But yet when all the other data shows that aircraft perform horribly over all it simply isn't right to judge based on such a small few.
The main issue here is the lock ons are currently borked hard. Though air has always been the hardest and most nerfed aspect of PS2 it has reached a new low with this current bug that plagues us. The fact that we render at such an extreme range for infantry while they spam unavoidable ordinance at us makes me hate the game. I'm not asking for a nerf today, I just want them to fix this god awful bug. Worst part is they said they had a fix for it yet they are holding it for unknown reasons.