Re: New WDS broken; Needs serious, immediate refinement
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Defending is easier to get steady WDS points from. Go to a base your empire owns and there are enemies trying to take it. Allow the enemy to flip a point. Now flip the point back, wait for the capture timer to finish, and get the WDS points for defending. Rinse and repeat. WDS point values are not reset on a successful defend, only on a successful capture. So defenders get more points this way quicker because it is easier for them to do so.
Of course you must have enough friendly empire players needed to defend the location. The higher the WDS point reward is the more likely a larger force will attack it.
I'm guessing SOE was hoping people would realize the above and things would sort of balance out. But instead, we just got mindless zergs attacking for captures only, ignoring the defense aspect... I guess more players will start realizing this soon enough and change their methods.
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