TR perspective thus far...
Baron: Not really interesting. It feel very generic and I'm just not a fan. Its not that it shouldn't be in the game, it just doesn't really feel worth the time or money.
TORQ-9: Not bad. The sound of the weapon is probably the worst part. It feels like it has no weight when its shooting and it sounds like the gun is either wheezing or muffling a fart. The time to kill is noticeably higher than its competitor the Cycler TRV. Recoil is much more controllable that the TRV, so it should be good for newer players. For people with half decent recoil control, there is no reason to choose the TORQ over the TRV.
Implants: My biggest gripe with the update. Everyone wondered if this was going to be pay to win. Well, I don't think they are, but they are not a good addition either.
The biggest problem is that the drop rate is not what they said it would be. After going around marauding the NC and racking up countless kills (3.4 at end of session), countless revives, countless points, I was not able to sustain a tier 1 implant. I was doing very well and going on long streaks of kills and heals and not matter what, I could not get enough charge.
Basically, this is one of the biggest pay for advantage moves that SOE has done. People hated it, or were at least banking on the drop rate. From what I have seen, it is a failure. The rich will get richer, and the poor will get poorer.
This isn't my absolute review of the update, and I will continue evaluating, but the implant system has not left a good first impression. What are you're thoughts guys?
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