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PSU: What was the best thing before sliced bread?
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2003-04-15, 04:10 PM | [Ignore Me] #31 | ||
Sig Mastah!
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Cyanide, is your main complaint really that the learning curve isn't steep enough? This is supposed to be massively-multiplayer, but if you make everything hard to do, it will never be more than another niche hardcore gamer's haven.
The grief system definately has flaws, and it is being worked on. A couple of other general points to add to the thread: Punishment for death in a FPS runs counter to the whole nature of the genre. Your punishment is that you died and the other guy didn't. Experience loss is bullshit and I will not play a game that involves stupid punitive measures for not being better than the other guy. Again, I have to say that if you think the only valid tactic is to grunt rush until the other side gives up, I have one piece of advice for you: In case this message is a little mean-spirited, here are some smilies:
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[ Been a while, desu ne? ] |
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