Motivation to hang on to bases
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When it comes to gaining control of and loosing control of bases, what if there was a positive and negative bonus applied to every controlling faction member on the continent?
I'm new to the forums and the game so correct me if I'm wrong.
Currently players gain experience for taking over a base.
What if you added a small experience bonus to every person in the same faction who is currently on the continent that the base is located on?
In return, if your faction looses the base then everyone on the continent in that faction recieves a small negative modifier to their experience.
This would give people some incenetive to patrol or post guards at key facilities.
Is this a feasible addition to the scoring system?
Maybe even add a small faction bonus to everyone for each consecutive hour you control that facility.
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