I've been enjoying the game for a while now but there seems to be something missing. Every time my squad captures a base I cannot help but ask myself, 'what is the point?' Has Planetside become another leveling treadmill game, ala EverQuest? There just isn't anything to fight for.
Bases currently have no significance. There just isn't an impact. Who care if the NC/TR/VS lock down Cyssor? While there are squads that would head back in looking for a fight, others would just go to a less populated continent and look for easy caps.
Taking bases needs to have an impact. Not a 'you cannot purchase galaxy dropships or gain the advanced medic cert if you do not hold base x on continent z' kind of impact but something on a larger scale. Perhaps we could make it so that if your empire controlled the two continents in closest proximity to another empire, you could attack and capture that empire's sanctuary? I think there needs to be a way to win the game. Maybe the game could store your battle rank and when your empire is eliminated, you can join either of the remaining teams at your current rank. When a winner is declared, you go back to your original empire and the continents are reset.
This is just an idea, but I believe that the empires need a reason to fight. Currently there isn't one.
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