You never played UO, have you?
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For a long time actually, but I never include UO when I talk about cheating. That game runs so much stuff client side rather than server side that it's always going to have loads of cheating. So, ammend my post to "everything but UO", because no MMORPG will ever let the client handle so much of the game.
The fact that it is RPG based means that their PvP system will suck. There's no way around it. There has NEVER been a PvP system (without incredibly heavy GM moderation) that worked in this style of game. There are a number of game genres where it works great (RTS, FPS, Turn based strategy, etc)...but RPGs are not one of them.
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If you don't like RPG combat systems, you really shouldn't comment on them in that fashion. What I mean is that, as long as it's an MMORPG, there is no way around making the combat RPG-like -- and no, letting the players click to swing and turn it into some kind of action FPS won't work so long as it's an RPG. So there's no point in judging their PvP system, because there is apparently no way they are going to please you with it.