I as well as many others come from a game called infantry also on Sony Station. In infantry, there are publics that aren't 'for real'; they attempt to balance the game by making the numbers match but we all know that this doesn�t always work. It doesn�t get very competitive and the people I know just play that for practice or to socialize.
The reason most of us love(d) infantry was that there were phenomonal leagues. There was no shortage of able leaders and i know some former infantry league admins are already playing planetside (myself being one of them)
In planetside, it never seems to be 'for real.' Most battles are won due to larger numbers and superior equipment. When someone kills me, I can blame it on how his gun (blasted chaingun!) is better than mine. I never really feel much satisfaction in a kill because I know he could be some loser who never played before.
I would like to see a separate server where there is a controlled environment where two squads hold nearby bases and the winner is the one who captures both bases. You would need special referees with abilities to force initial spawn points. These referees would also need to lock out non-participants and keep everyone in line before the game starts. A spectator mode of some sort would probably be needed too, or a ghost character. Perhaps you would give everyone BR20 because in this special server you wouldn�t really level up much. Maybe you could limit the number of each class/weapon IE 1 medic 2 MAX 1 heavy 1 special 1 sniper....
Most successful FPS have clan leagues. Some may say this is a different type of game, and I agree it is different. However this does not mean a league can not work. It is the perfect opportunity to make a new kind of league, I don't know if 30v30 has ever been done before in a league. I really see the potential in this engine to make a squad vs. squad league. Personally, it would increase my interest in the game astronomically.
-Vrim
Leader of the Titan Militia
http://www.infantry-sector.com/tm