Improvements to the medic skill
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A few things i whould like to see given to level 2 medics to make them more usefull/versatile and funt o play.
1) A hospice field affect, level two medic now slowly heals everyone around them within a given radius, the catch is they now have a little red floating cross icon above their heads both identifying them to friendlies and enemies alike.
2) The ability to restore stamina, now granted you probly shouldnt be able to do this to yourself because of balance issues but i see no reason not being able to do it to others.
3. The ability to "pad" someones health up, i.e boost their health and stamina up to say 150 and have it decrease at a slow but steady rate back to 100 basicly performance enhancing nanno drugs.
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The courageous man needs needs no weapons. The practical man wants them all. The ambitious man has plans for the practical one.
Doppler/Galgimp-J/Hardcased
Lord give me strength of arm, will, mind, and the accuracy of shooting to preserve them all.
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